Metaverse Experience Design and Prototyping Course

Design reviewable immersive concepts across XR platforms, spatial interaction, digital identity, AI features, trust controls, and testing.
Metaverse Experience Design and Prototyping Course

At a glance

Duration
5 days
Format
Classroom
Cities
Paris, Baku, Abu Dhabi, Nice, Seoul, Casablanca and more
Next session
12 – 16 October 2026, Paris
Average fee
5,800 €

Overview

Metaverse Experience Design and Prototyping Course is a five-day intermediate course for software developers, immersive experience designers, digital product teams, innovation professionals, and technical project teams, who leave with a Metaverse Prototype Design Pack. Participants structure immersive experiences across virtual and augmented reality, spatial interaction, 3D assets, digital identity, blockchain concepts, AI-enabled features, trust controls, and prototype testing. Agile Leaders Training Center provides training in metaverse experience design and prototyping.

Who Should Attend

  • Teams responsible for immersive product concepts and experience architecture
  • Teams responsible for software prototypes and platform integration
  • Teams responsible for 3D assets, spatial interfaces, and interaction design
  • Teams responsible for digital identity, virtual assets, and trust controls
  • Teams responsible for innovation portfolios and technical implementation planning

The course assumes participants contribute to digital product design or development and leaves out production coding, smart-contract deployment, token issuance, hardware engineering, and commercial launch.

Departments and Industries

The course supports metaverse prototyping across technology, entertainment, education, retail, property, healthcare, and industrial operations.

  • Software engineering and digital product development
  • Experience design, media, and entertainment
  • Learning technology and simulation teams
  • Retail, property, and customer experience
  • Healthcare training and visualization
  • Industrial operations and digital innovation

Learning Objectives

By the end of this course, participants will be able to:

  • Analyze metaverse use cases, users, devices, and constraints
  • Compare OpenXR, WebXR, and engine-based delivery choices
  • Build spatial interaction, locomotion, and 3D asset plans
  • Evaluate digital identity, blockchain, and AI feature options
  • Apply privacy, safety, trust, accessibility, and moderation controls
  • Build and test a Metaverse Prototype Design Pack

Course Agenda

Day 1: Experience Architecture and Platforms

  • Metaverse Use Case and Value Proposition Canvas
  • Virtual, Augmented, Mixed, and Extended Reality Map
  • OpenXR Cross-Platform Capability Review
  • WebXR Immersive Web Delivery Profile
  • Device, Audience, and Context Selection Matrix

Day 2: Spatial Interaction and Content

  • Three-Dimensional World and Scene Architecture
  • Unity XR Interaction Toolkit Component Map
  • Spatial Interaction and Input Flow Diagram
  • Locomotion, Comfort, and Orientation Checklist
  • Three-Dimensional Asset Budget and Production Plan

Day 3: Identity, Blockchain, and AI

  • Avatar and Digital Identity Journey Map
  • Virtual Asset Ownership Decision Canvas
  • Blockchain and Smart-Contract Suitability Check
  • AI-Enabled Character and Assistance Design
  • Content Moderation and Behavior Response Matrix

Day 4: Trust, Testing, and Roadmap

  • Privacy and Personal Data Flow Review
  • Safety, Accessibility, and Inclusion Control Checklist
  • Performance and Device Compatibility Test Plan
  • Immersive Usability Observation Protocol
  • Prototype Architecture and Implementation Roadmap

Day 5: Metaverse Prototype Practice

  • Suggested Exercise: Frame an Immersive Use Case
  • Suggested Exercise: Map Spatial Interaction and Locomotion
  • Suggested Exercise: Review Identity, Asset, and AI Choices
  • Suggested Exercise: Run a Trust and Usability Review
  • Capstone Exercise: Metaverse Prototype Design Pack

Practical Exercises

The course uses suggested activities to connect metaverse design decisions with a testable prototype concept.

  • Suggested activity: define target users, setting, devices, value, exclusions, and success criteria for an immersive use case
  • Suggested activity: map a scene, user journey, interaction inputs, movement choices, content assets, and comfort controls
  • Suggested activity: evaluate whether identity, virtual assets, blockchain, and AI features serve the intended experience
  • Suggested activity: assemble architecture, trust controls, test criteria, responsibilities, and an implementation roadmap

FAQs

Who suits metaverse experience design and prototyping training, and what does it assume?

The course suits technical and design teams contributing to immersive products. It assumes experience with digital products, user journeys, design, or software delivery, but does not require production XR coding or blockchain deployment.

How does metaverse experience prototyping differ from virtual reality development training?

Metaverse experience prototyping combines VR and AR delivery choices with spatial interaction, identity, virtual assets, AI features, trust controls, testing, and implementation planning. Virtual reality development training typically concentrates on building applications for a specific engine or device.

What role do OpenXR and WebXR play in metaverse prototype design?

OpenXR supports cross-platform access to AR and VR devices, while WebXR supports immersive experiences delivered through compatible web environments. The course uses both to compare delivery architecture rather than teach full API implementation.

When should a metaverse prototype use blockchain or AI?

A metaverse prototype should use blockchain or AI only when a defined experience need justifies the added complexity. Participants evaluate ownership, identity, automation, virtual characters, moderation, data, risk, and operational responsibility before including either technology.

How is a metaverse prototype tested before implementation?

A metaverse prototype is tested through task flows, interaction observations, comfort checks, device compatibility, performance criteria, accessibility review, trust controls, and evidence-based decisions about what to change before implementation.

Conclusion

Participants take back a Metaverse Prototype Design Pack connecting experience architecture, platforms, spatial interaction, 3D assets, identity, blockchain, AI, trust controls, tests, and an implementation roadmap. It turns an immersive concept into a reviewable technical plan. It keeps technology choices tied to user needs and accountable decisions.

credits: 5 credit per day

Course Mode: full-time

Provider: Agile Leaders Training Center

Showing 61-76 of 76 events
Image Location Dates Duration Mode Price Actions
Zoom Zoom Week 32, 2027
9 – 13 August 2027
5 Days Online €1,500
Bangkok Bangkok Week 32, 2027
15 – 19 August 2027
5 Days Onsite €6,000
Madrid Madrid Week 33, 2027
16 – 20 August 2027
5 Days Onsite €5,700
Langkawi Langkawi Week 33, 2027
22 – 26 August 2027
5 Days Onsite €6,000
Kuala Lumpur Kuala Lumpur Week 34, 2027
23 – 27 August 2027
5 Days Onsite €5,200
Porto Porto Week 35, 2027
30 August – 3 September 2027
5 Days Onsite €5,700
Cape town Cape town Week 35, 2027
5 – 9 September 2027
5 Days Onsite €4,500
London London Week 36, 2027
6 – 10 September 2027
5 Days Onsite €5,700
Geneva Geneva Week 37, 2027
19 – 23 September 2027
5 Days Onsite €6,200
Sharm El-Sheikh Sharm El-Sheikh Week 38, 2027
20 – 24 September 2027
5 Days Onsite €4,100
Nairobi Nairobi Week 38, 2027
26 – 30 September 2027
5 Days Onsite €4,500
Tokyo Tokyo Week 39, 2027
27 September – 1 October 2027
5 Days Onsite €10,000
Barcelona Barcelona Week 40, 2027
4 – 8 October 2027
5 Days Onsite €5,700
New York New York Week 40, 2027
4 – 8 October 2027
5 Days Onsite €12,000
Vienna Vienna Week 41, 2027
11 – 15 October 2027
5 Days Onsite €5,700
Montreux Montreux Week 41, 2027
11 – 15 October 2027
5 Days Onsite €7,500

Frequently asked questions

What does this course cover?

OverviewMetaverse Experience Design and Prototyping Course is a five-day intermediate course for software developers, immersive experience designers, digital product teams, innovation professionals, and technical project teams, who leave with a Metaverse Prototype Design Pack. Participants structure immersive experiences across virtual and augmented reali…

Are training dates available?

Yes. Available dates and destinations are listed in the course dates section on this page.

How can I register?

Choose an available date on this page and complete the registration form, or send a programme enquiry.

Can I download the course brochure?

Yes. Use the brochure download link provided on this page.

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